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GHC 9.10.3 · lts/ghc-9.10.x · 248f8f0 · 2026-10-05

ModuleMonadRandom-0.6.2Haskell2010

Control.Monad.Random.Class

The MonadRandom, MonadSplit, and MonadInterleave classes.

  • MonadRandom abstracts over monads with the capability of generating random values.

  • MonadSplit abstracts over random monads with the ability to get a split generator state. It is not very useful but kept here for backwards compatibility.

  • MonadInterleave abstracts over random monads supporting an interleave operation, which allows sequencing computations which do not depend on each other's random generator state, by splitting the generator between them.

This module also defines convenience functions for sampling from a given collection of values, either uniformly or according to given weights.

  • 3 classes
  • 6 values

MonadRandom

1 declaration
classclass Monad m => MonadRandom (m :: Type -> Type) where
#

With a source of random number supply in hand, the MonadRandom class allows the programmer to extract random values of a variety of types.

Methods

  • getRandomR :: Random a => (a, a) -> m a

    Takes a range (lo,hi) and a random number generator g, and returns a computation that returns a random value uniformly distributed in the closed interval [lo,hi], together with a new generator. It is unspecified what happens if lo>hi. For continuous types there is no requirement that the values lo and hi are ever produced, but they may be, depending on the implementation and the interval.

    See randomR for details.

  • getRandom :: Random a => m a

    The same as getRandomR, but using a default range determined by the type:

    • For bounded types (instances of Bounded, such as Char), the range is normally the whole type.

    • For fractional types, the range is normally the semi-closed interval [0,1).

    • For Integer, the range is (arbitrarily) the range of Int.

    See random for details.

  • getRandomRs :: Random a => (a, a) -> m [a]

    Plural variant of getRandomR, producing an infinite list of random values instead of returning a new generator.

    See randomRs for details.

  • getRandoms :: Random a => m [a]

    Plural variant of getRandom, producing an infinite list of random values instead of returning a new generator.

    See randoms for details.

Instances14MonadRandom, …

MonadSplit

1 declaration
classclass Monad m => MonadSplit g (m :: Type -> Type) | m -> g where
#

The class MonadSplit proivides a way to specify a random number generator that can be split into two new generators.

This class is not very useful in practice: typically, one cannot actually do anything with a generator. It remains here to avoid breaking existing code unnecessarily. For a more practically useful interface, see MonadInterleave.

Methods

  • getSplit :: m g

    The getSplit operation allows one to obtain two distinct random number generators.

    See split for details.

Instances14MonadSplit, …

MonadInterleave

1 declaration
classclass MonadRandom m => MonadInterleave (m :: Type -> Type) where
#

The class MonadInterleave proivides a convenient interface atop a split operation on a random generator.

Methods

  • interleave :: m a -> m a

    If x :: m a is a computation in some random monad, then interleave x works by splitting the generator, running x using one half, and using the other half as the final generator state of interleave x (replacing whatever the final generator state otherwise would have been). This means that computation needing random values which comes after interleave x does not necessarily depend on the computation of x. For example:

    >>> evalRandIO $ snd <$> ((,) <$> undefined <*> getRandom)
    *** Exception: Prelude.undefined
    >>> evalRandIO $ snd <$> ((,) <$> interleave undefined <*> getRandom)
    6192322188769041625

    This can be used, for example, to allow random computations to run in parallel, or to create lazy infinite structures of random values. In the example below, the infinite tree randTree cannot be evaluated lazily: even though it is cut off at two levels deep by hew 2, the random value in the right subtree still depends on generation of all the random values in the (infinite) left subtree, even though they are ultimately unneeded. Inserting a call to interleave, as in randTreeI, solves the problem: the generator splits at each Node, so random values in the left and right subtrees are generated independently.

    data Tree = Leaf | Node Int Tree Tree deriving Show
    
    hew :: Int -> Tree -> Tree
    hew 0 _    = Leaf
    hew _ Leaf = Leaf
    hew n (Node x l r) = Node x (hew (n-1) l) (hew (n-1) r)
    
    randTree :: Rand StdGen Tree
    randTree = Node <$> getRandom <*> randTree <*> randTree
    
    randTreeI :: Rand StdGen Tree
    randTreeI = interleave $ Node <$> getRandom <*> randTreeI <*> randTreeI
    >>> hew 2 <$> evalRandIO randTree
    Node 2168685089479838995 (Node (-1040559818952481847) Leaf Leaf) (Node ^CInterrupted.
    >>> hew 2 <$> evalRandIO randTreeI
    Node 8243316398511136358 (Node 4139784028141790719 Leaf Leaf) (Node 4473998613878251948 Leaf Leaf)
Instances13MonadInterleave, …

Sampling functions

6 declarations
valuefromList :: MonadRandom m => [(a, Rational)] -> m a
#

Sample a random value from a weighted list. The list must be non-empty and the total weight must be non-zero.

valuefromListMay :: MonadRandom m => [(a, Rational)] -> m (Maybe a)
#

Sample a random value from a weighted list. Return Nothing if the list is empty or the total weight is nonpositive.

valueweighted :: (Foldable t, MonadRandom m) => t (a, Rational) -> m a
#

Sample a random value from a weighted nonempty collection of elements. Crashes with a call to error if the collection is empty or the total weight is zero.

valueweightedMay :: (Foldable t, MonadRandom m) => t (a, Rational) -> m (Maybe a)
#

Sample a random value from a weighted collection of elements. Returns Nothing if the collection is empty or the total weight is zero.