Modulestringsearch-0.3.6.6Haskell98
Data.ByteString.Search
Fast overlapping Boyer-Moore search of strict ByteString values. Breaking, splitting and replacing using the Boyer-Moore algorithm.
Descriptions of the algorithm can be found at http://www-igm.univ-mlv.fr/~lecroq/string/node14.html#SECTION00140 and http://en.wikipedia.org/wiki/Boyer-Moore_string_search_algorithm
Original authors: Daniel Fischer (daniel.is.fischer at googlemail.com) and Chris Kuklewicz (haskell at list.mightyreason.com).
- 8 values
- Packagestringsearch-0.3.6.6
- Exports8
- LanguageHaskell98
- LicenceBSD-3-Clause
- SourceSearch.hs
Overview
0 declarationsThis module provides functions related to searching a substring within a string, using the Boyer-Moore algorithm with minor modifications to improve the overall performance and avoid the worst case performance degradation of the original Boyer-Moore algorithm for periodic patterns.
When searching a pattern in a UTF-8-encoded ByteString, be aware that these functions work on bytes, not characters, so the indices are byte-offsets, not character offsets.
Performance
In general, the Boyer-Moore algorithm is the most efficient method to search for a pattern inside a string. The advantage over other algorithms (e.g. Naïve, Knuth-Morris-Pratt, Horspool, Sunday) can be made arbitrarily large for specially selected patterns and targets, but usually, it's a factor of 2–3 versus Knuth-Morris-Pratt and of 6–10 versus the naïve algorithm. The Horspool and Sunday algorithms, which are simplified variants of the Boyer-Moore algorithm, typically have performance between Boyer-Moore and Knuth-Morris-Pratt, mostly closer to Boyer-Moore. The advantage of the Boyer-moore variants over other algorithms generally becomes larger for longer patterns. For very short patterns (or patterns with a very short period), other algorithms, e.g. Data.ByteString.Search.DFA can be faster (my tests suggest that "very short" means two, maybe three bytes).
In general, searching in a strict ByteString is slightly faster than searching in a lazy ByteString, but for long targets, the smaller memory footprint of lazy ByteStrings can make searching those (sometimes much) faster. On the other hand, there are cases where searching in a strict target is much faster, even for long targets.
Complexity
Preprocessing the pattern is O(patternLength + σ) in time and
space (σ is the alphabet size, 256 here) for all functions.
The time complexity of the searching phase for indices
is O(targetLength / patternLength) in the best case.
For non-periodic patterns, the worst case complexity is
O(targetLength), but for periodic patterns, the worst case complexity
is O(targetLength * patternLength) for the original Boyer-Moore
algorithm.
The searching functions in this module contain a modification which
drastically improves the performance for periodic patterns.
I believe that for strict target strings, the worst case is now
O(targetLength) also for periodic patterns.
I may be wrong, though.
The other functions don't have to deal with possible overlapping
patterns, hence the worst case complexity for the processing phase
is O(targetLength) (respectively O(firstIndex + patternLength)
for the breaking functions if the pattern occurs).
Partial application
All functions can usefully be partially applied. Given only a pattern, the pattern is preprocessed only once, allowing efficient re-use.
Finding substrings
2 declarationsnonOverlappingIndices :: ByteStringPattern to find
-> ByteStringString to search
-> [Int]Offsets of matches
nonOverlappingIndices finds the starting indices of all
non-overlapping occurrences of the pattern in the target string.
It is more efficient than removing indices from the list produced
by indices.
Breaking on substrings
2 declarationsbreakOn :: ByteStringString to search for
-> ByteStringString to search in
-> (ByteString, ByteString)Head and tail of string broken at substring
breakAfter :: ByteStringString to search for
-> ByteStringString to search in
-> (ByteString, ByteString)Head and tail of string broken after substring
breakAfter pattern target splits target behind the first occurrence
of pattern. An empty second component means that either the pattern
does not occur in the target or the first occurrence of pattern is at
the very end of target. To discriminate between those cases, use e.g.
isSuffixOf.
uncurry append . breakAfter pattern = id
Replacing
1 declarationreplace :: Substitution rep=> ByteStringSubstring to replace
-> repReplacement string
-> ByteStringString to modify
-> ByteStringLazy result
replace pat sub text replaces all (non-overlapping) occurrences of
pat in text with sub. If occurrences of pat overlap, the first
occurrence that does not overlap with a replaced previous occurrence
is substituted. Occurrences of pat arising from a substitution
will not be substituted. For example:
replace "ana" "olog" "banana" = "bologna"
replace "ana" "o" "bananana" = "bono"
replace "aab" "abaa" "aaabb" = "aabaab"
The result is a lazy ByteString, which is lazily produced, without copying. Equality of pattern and substitution is not checked, but
(concat . toChunks $ replace pat pat text) == text
holds. If the pattern is empty but not the substitution, the result
is equivalent to (were they Strings) cycle sub.
For non-empty pat and sub a strict ByteString,
fromChunks . intersperse sub . split pat = replace pat sub
and analogous relations hold for other types of sub.
Splitting
3 declarationssplit :: ByteStringPattern to split on
-> ByteStringString to split
-> [ByteString]Fragments of string
split pattern target splits target at each (non-overlapping)
occurrence of pattern, removing pattern. If pattern is empty,
the result is an infinite list of empty ByteStrings, if target
is empty but not pattern, the result is an empty list, otherwise
the following relations hold:
concat . intersperse pat . split pat = id,
length (split pattern target) ==
length (nonOverlappingIndices pattern target) + 1,
no fragment in the result contains an occurrence of pattern.
splitKeepEnd :: ByteStringPattern to split on
-> ByteStringString to split
-> [ByteString]Fragments of string
splitKeepEnd pattern target splits target after each (non-overlapping)
occurrence of pattern. If pattern is empty, the result is an
infinite list of empty ByteStrings, otherwise the following
relations hold:
concat . splitKeepEnd pattern = id,
all fragments in the result except possibly the last end with
pattern, no fragment contains more than one occurrence of pattern.
splitKeepFront :: ByteStringPattern to split on
-> ByteStringString to split
-> [ByteString]Fragments of string
splitKeepFront is like splitKeepEnd, except that target is split
before each occurrence of pattern and hence all fragments
with the possible exception of the first begin with pattern.
No fragment contains more than one non-overlapping occurrence
of pattern.