Package3.3.4.1Graphics
OpenGLRaw
A raw binding for the OpenGL graphics system
- Version3.3.4.1
- CategoryGraphics
- LicenceBSD-3-Clause
- AuthorSven Panne
- MaintainerSven Panne <svenpanne@gmail.com>, Jason Dagit <dagitj@gmail.com>
- Homepagewww.haskell.org/haskellwiki/Opengl
- Pinned byhackage OpenGLRaw 3.3.4.1
- Sourcehackage.haskell.org/package/OpenGLRaw-3.3.4.1
Modules
582 modules- Graphics.GL0A convenience module, combining the latest OpenGL compatibility profile plus
- Graphics.GL.AMD0A convenience module, combining all raw modules containing AMD extensions.
- Graphics.GL.AMD.BlendMinmaxFactor4
- Graphics.GL.AMD.DebugOutput20
- Graphics.GL.AMD.DepthClampSeparate4
- Graphics.GL.AMD.DrawBuffersBlend6
- Graphics.GL.AMD.FramebufferMultisampleAdvanced10
- Graphics.GL.AMD.FramebufferSamplePositions10
- Graphics.GL.AMD.GPUShaderHalfFloat15
- Graphics.GL.AMD.GPUShaderInt6464
- Graphics.GL.AMD.InterleavedElements12
- Graphics.GL.AMD.MultiDrawIndirect4
- Graphics.GL.AMD.NameGenDelete10
- Graphics.GL.AMD.OcclusionQueryEvent9
- Graphics.GL.AMD.PerformanceMonitor20
- Graphics.GL.AMD.PinnedMemory3
- Graphics.GL.AMD.QueryBufferObject5
- Graphics.GL.AMD.SamplePositions4
- Graphics.GL.AMD.SeamlessCubemapPerTexture3
- Graphics.GL.AMD.SparseTexture13
- Graphics.GL.AMD.StencilOperationExtended7
- Graphics.GL.AMD.TransformFeedback43
- Graphics.GL.AMD.VertexShaderTessellator11
- Graphics.GL.APPLE0A convenience module, combining all raw modules containing APPLE extensions.
- Graphics.GL.APPLE.AuxDepthStencil3
- Graphics.GL.APPLE.ClientStorage3
- Graphics.GL.APPLE.ElementArray10
- Graphics.GL.APPLE.Fence12
- Graphics.GL.APPLE.FloatPixels16
- Graphics.GL.APPLE.FlushBufferRange6
- Graphics.GL.APPLE.ObjectPurgeable11
- Graphics.GL.APPLE.RGB4226
- Graphics.GL.APPLE.RowBytes4
- Graphics.GL.APPLE.SpecularVector3
- Graphics.GL.APPLE.TextureRange10
- Graphics.GL.APPLE.TransformHint3
- Graphics.GL.APPLE.VertexArrayObject7
- Graphics.GL.APPLE.VertexArrayRange12
- Graphics.GL.APPLE.VertexProgramEvaluators19
- Graphics.GL.APPLE.YCbCr4225
- Graphics.GL.ARB0A convenience module, combining all raw modules containing ARB extensions.
- Graphics.GL.ARB.BaseInstance5
- Graphics.GL.ARB.BindlessTexture19
- Graphics.GL.ARB.BlendFuncExtended9
- Graphics.GL.ARB.BufferStorage12
- Graphics.GL.ARB.CLEvent5
- Graphics.GL.ARB.ClearBufferObject4
- Graphics.GL.ARB.ClearTexture5
- Graphics.GL.ARB.ClipControl9
- Graphics.GL.ARB.ColorBufferFloat8
- Graphics.GL.ARB.CompressedTexturePixelStorage10
- Graphics.GL.ARB.ComputeShader22
- Graphics.GL.ARB.ComputeVariableGroupSize7
- Graphics.GL.ARB.ConditionalRenderInverted6
- Graphics.GL.ARB.CopyBuffer5
- Graphics.GL.ARB.CopyImage3
- Graphics.GL.ARB.CullDistance4
- Graphics.GL.ARB.DebugOutput28
- Graphics.GL.ARB.DepthBufferFloat5
- Graphics.GL.ARB.DepthClamp3
- Graphics.GL.ARB.DepthTexture7
- Graphics.GL.ARB.DirectStateAccess112
- Graphics.GL.ARB.DrawBuffers20
- Graphics.GL.ARB.DrawBuffersBlend6
- Graphics.GL.ARB.DrawElementsBaseVertex6
- Graphics.GL.ARB.DrawIndirect6
- Graphics.GL.ARB.DrawInstanced4
- Graphics.GL.ARB.ES2Compatibility23
- Graphics.GL.ARB.ES31Compatibility4
- Graphics.GL.ARB.ES32Compatibility6
- Graphics.GL.ARB.ES3Compatibility15
- Graphics.GL.ARB.EnhancedLayouts6
- Graphics.GL.ARB.ExplicitUniformLocation3
- Graphics.GL.ARB.FragmentProgram99
- Graphics.GL.ARB.FragmentShader5
- Graphics.GL.ARB.FramebufferNoAttachments13
- Graphics.GL.ARB.FramebufferObjectCompatibility95
- Graphics.GL.ARB.FramebufferObjectCore94
- Graphics.GL.ARB.FramebufferSRGB3
- Graphics.GL.ARB.GPUShader58
- Graphics.GL.ARB.GPUShaderFP6433
- Graphics.GL.ARB.GPUShaderInt6446
- Graphics.GL.ARB.GeometryShader426
- Graphics.GL.ARB.GetProgramBinary9
- Graphics.GL.ARB.GetTextureSubImage4
- Graphics.GL.ARB.GlSpirv5
- Graphics.GL.ARB.HalfFloatPixel4
- Graphics.GL.ARB.HalfFloatVertex4
- Graphics.GL.ARB.ImagingCompatibility111
- Graphics.GL.ARB.ImagingCore15
- Graphics.GL.ARB.IndirectParameters6
- Graphics.GL.ARB.InstancedArrays4
- Graphics.GL.ARB.InternalformatQuery4
- Graphics.GL.ARB.InternalformatQuery2137
- Graphics.GL.ARB.InvalidateSubdata8
- Graphics.GL.ARB.MapBufferAlignment3
- Graphics.GL.ARB.MapBufferRange10
- Graphics.GL.ARB.MatrixPalette17
- Graphics.GL.ARB.MultiBind8
- Graphics.GL.ARB.MultiDrawIndirect4
- Graphics.GL.ARB.Multisample12
- Graphics.GL.ARB.Multitexture71
- Graphics.GL.ARB.OcclusionQuery15
- Graphics.GL.ARB.OcclusionQuery23
- Graphics.GL.ARB.ParallelShaderCompile5
- Graphics.GL.ARB.PipelineStatisticsQuery13
- Graphics.GL.ARB.PixelBufferObject6
- Graphics.GL.ARB.PointParameters8
- Graphics.GL.ARB.PointSprite4
- Graphics.GL.ARB.PolygonOffsetClamp4
- Graphics.GL.ARB.ProgramInterfaceQuery58
- Graphics.GL.ARB.ProvokingVertex7
- Graphics.GL.ARB.QueryBufferObject6
- Graphics.GL.ARB.RobustnessCompatibility30
- Graphics.GL.ARB.RobustnessCore18
- Graphics.GL.ARB.SampleLocations13
- Graphics.GL.ARB.SampleShading5
- Graphics.GL.ARB.SamplerObjects17
- Graphics.GL.ARB.SeamlessCubeMap3
- Graphics.GL.ARB.SeamlessCubemapPerTexture3
- Graphics.GL.ARB.SeparateShaderObjects72
- Graphics.GL.ARB.ShaderAtomicCounters32
- Graphics.GL.ARB.ShaderImageLoadStore68
- Graphics.GL.ARB.ShaderObjects75
- Graphics.GL.ARB.ShaderStorageBufferObject20
- Graphics.GL.ARB.ShaderSubroutine21
- Graphics.GL.ARB.ShadingLanguage1003
- Graphics.GL.ARB.ShadingLanguageInclude11
- Graphics.GL.ARB.Shadow5
- Graphics.GL.ARB.ShadowAmbient3
- Graphics.GL.ARB.SparseBuffer7
- Graphics.GL.ARB.SparseTexture14
- Graphics.GL.ARB.SpirvExtensions4
- Graphics.GL.ARB.StencilTexturing3
- Graphics.GL.ARB.Sync24
- Graphics.GL.ARB.TessellationShader41
- Graphics.GL.ARB.TextureBarrier3
- Graphics.GL.ARB.TextureBorderClamp3
- Graphics.GL.ARB.TextureBufferObject8
- Graphics.GL.ARB.TextureBufferObjectRGB325
- Graphics.GL.ARB.TextureBufferRange6
- Graphics.GL.ARB.TextureCompression20
- Graphics.GL.ARB.TextureCompressionBPTC6
- Graphics.GL.ARB.TextureCompressionRGTC6
- Graphics.GL.ARB.TextureCubeMap14
- Graphics.GL.ARB.TextureCubeMapArray9
- Graphics.GL.ARB.TextureEnvCombine24
- Graphics.GL.ARB.TextureEnvDot34
- Graphics.GL.ARB.TextureFilterAnisotropic4
- Graphics.GL.ARB.TextureFilterMinmax4
- Graphics.GL.ARB.TextureFloat22
- Graphics.GL.ARB.TextureGather5
- Graphics.GL.ARB.TextureMirrorClampToEdge3
- Graphics.GL.ARB.TextureMirroredRepeat3
- Graphics.GL.ARB.TextureMultisample27
- Graphics.GL.ARB.TextureRG24
- Graphics.GL.ARB.TextureRGB10A2UI3
- Graphics.GL.ARB.TextureRectangle6
- Graphics.GL.ARB.TextureStencil84
- Graphics.GL.ARB.TextureStorage6
- Graphics.GL.ARB.TextureStorageMultisample4
- Graphics.GL.ARB.TextureSwizzle7
- Graphics.GL.ARB.TextureView8
- Graphics.GL.ARB.TimerQuery7
- Graphics.GL.ARB.TransformFeedback213
- Graphics.GL.ARB.TransformFeedback38
- Graphics.GL.ARB.TransformFeedbackInstanced4
- Graphics.GL.ARB.TransformFeedbackOverflowQuery4
- Graphics.GL.ARB.TransposeMatrix10
- Graphics.GL.ARB.UniformBufferObject45
- Graphics.GL.ARB.VertexArrayBGRA3
- Graphics.GL.ARB.VertexArrayObject7
- Graphics.GL.ARB.VertexAttrib64Bit25
- Graphics.GL.ARB.VertexAttribBinding15
- Graphics.GL.ARB.VertexBlend54
- Graphics.GL.ARB.VertexBufferObject44
- Graphics.GL.ARB.VertexProgram143
- Graphics.GL.ARB.VertexShader74
- Graphics.GL.ARB.VertexType10f11f11fRev3
- Graphics.GL.ARB.VertexType2101010RevCompatibility42
- Graphics.GL.ARB.VertexType2101010RevCore12
- Graphics.GL.ARB.ViewportArray25
- Graphics.GL.ARB.WindowPos18
- Graphics.GL.ATI0A convenience module, combining all raw modules containing ATI extensions.
- Graphics.GL.ATI.DrawBuffers20
- Graphics.GL.ATI.ElementArray8
- Graphics.GL.ATI.EnvmapBumpmap14
- Graphics.GL.ATI.FragmentShader120
- Graphics.GL.ATI.MapObjectBuffer4
- Graphics.GL.ATI.Meminfo5
- Graphics.GL.ATI.PNTriangles13
- Graphics.GL.ATI.PixelFormatFloat4
- Graphics.GL.ATI.SeparateStencil8
- Graphics.GL.ATI.TextFragmentShader3
- Graphics.GL.ATI.TextureEnvCombine35
- Graphics.GL.ATI.TextureFloat14
- Graphics.GL.ATI.TextureMirrorOnce4
- Graphics.GL.ATI.VertexArrayObject22
- Graphics.GL.ATI.VertexAttribArrayObject5
- Graphics.GL.ATI.VertexStreams57
- Graphics.GL.Compatibility301763
- Graphics.GL.Compatibility311836
- Graphics.GL.Compatibility321922
- Graphics.GL.Compatibility331996
- Graphics.GL.Compatibility402119
- Graphics.GL.Compatibility412242
- Graphics.GL.Compatibility422366
- Graphics.GL.Compatibility432671
- Graphics.GL.Compatibility442699
- Graphics.GL.Compatibility452843
- Graphics.GL.Compatibility462869
- Graphics.GL.Core301763
- Graphics.GL.Core311836
- Graphics.GL.Core321140
- Graphics.GL.Core331184
- Graphics.GL.Core401308
- Graphics.GL.Core411431
- Graphics.GL.Core421555
- Graphics.GL.Core431863
- Graphics.GL.Core441891
- Graphics.GL.Core452023
- Graphics.GL.Core462049
- Graphics.GL.EXT0A convenience module, combining all raw modules containing EXT extensions.
- Graphics.GL.EXT.ABGR3
- Graphics.GL.EXT.BGRA4
- Graphics.GL.EXT.BindableUniform11
- Graphics.GL.EXT.BlendColor8
- Graphics.GL.EXT.BlendEquationSeparate5
- Graphics.GL.EXT.BlendFuncSeparate7
- Graphics.GL.EXT.BlendMinmax7
- Graphics.GL.EXT.BlendSubtract4
- Graphics.GL.EXT.CMYKA6
- Graphics.GL.EXT.ClipVolumeHint3
- Graphics.GL.EXT.ColorSubtable4
- Graphics.GL.EXT.CompiledVertexArray6
- Graphics.GL.EXT.Convolution35
- Graphics.GL.EXT.CoordinateFrame38
- Graphics.GL.EXT.CopyTexture7
- Graphics.GL.EXT.CullVertex7
- Graphics.GL.EXT.DebugLabel12
- Graphics.GL.EXT.DebugMarker5
- Graphics.GL.EXT.DepthBoundsTest5
- Graphics.GL.EXT.DirectStateAccess260
- Graphics.GL.EXT.DrawBuffers28
- Graphics.GL.EXT.DrawInstanced4
- Graphics.GL.EXT.DrawRangeElements5
- Graphics.GL.EXT.EglImageStorage5
- Graphics.GL.EXT.ExternalBuffer4
- Graphics.GL.EXT.FogCoord15
- Graphics.GL.EXT.FourTwoTwoPixels6
- Graphics.GL.EXT.FramebufferBlit7
- Graphics.GL.EXT.FramebufferMultisample6
- Graphics.GL.EXT.FramebufferMultisampleBlitScaled4
- Graphics.GL.EXT.FramebufferObject70
- Graphics.GL.EXT.FramebufferSRGB4
- Graphics.GL.EXT.GPUProgramParameters4
- Graphics.GL.EXT.GPUShader441
- Graphics.GL.EXT.GeometryShader423
- Graphics.GL.EXT.Histogram26
- Graphics.GL.EXT.IndexArrayFormats10
- Graphics.GL.EXT.IndexFunc6
- Graphics.GL.EXT.IndexMaterial6
- Graphics.GL.EXT.LightTexture15
- Graphics.GL.EXT.MemoryObject32
- Graphics.GL.EXT.MemoryObjectFd4
- Graphics.GL.EXT.MemoryObjectWin3213
- Graphics.GL.EXT.MultiDrawArrays4
- Graphics.GL.EXT.Multisample21
- Graphics.GL.EXT.PackedDepthStencil6
- Graphics.GL.EXT.PackedFloat5
- Graphics.GL.EXT.PackedPixels7
- Graphics.GL.EXT.PalettedTexture13
- Graphics.GL.EXT.PixelBufferObject6
- Graphics.GL.EXT.PixelTransform17
- Graphics.GL.EXT.PointParameters8
- Graphics.GL.EXT.PolygonOffset6
- Graphics.GL.EXT.PolygonOffsetClamp4
- Graphics.GL.EXT.ProvokingVertex7
- Graphics.GL.EXT.RasterMultisample9
- Graphics.GL.EXT.RescaleNormal3
- Graphics.GL.EXT.SecondaryColor26
- Graphics.GL.EXT.Semaphore24
- Graphics.GL.EXT.SemaphoreFd4
- Graphics.GL.EXT.SemaphoreWin3211
- Graphics.GL.EXT.SeparateShaderObjects6
- Graphics.GL.EXT.SeparateSpecularColor5
- Graphics.GL.EXT.ShaderFramebufferFetch3
- Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent4
- Graphics.GL.EXT.ShaderImageLoadStore59
- Graphics.GL.EXT.SharedTexturePalette3
- Graphics.GL.EXT.StencilClearTag5
- Graphics.GL.EXT.StencilTwoSide5
- Graphics.GL.EXT.StencilWrap4
- Graphics.GL.EXT.Subtexture4
- Graphics.GL.EXT.Texture45
- Graphics.GL.EXT.Texture3D13
- Graphics.GL.EXT.TextureArray12
- Graphics.GL.EXT.TextureBufferObject8
- Graphics.GL.EXT.TextureCompressionLATC6
- Graphics.GL.EXT.TextureCompressionRGTC6
- Graphics.GL.EXT.TextureCompressionS3TC6
- Graphics.GL.EXT.TextureCubeMap14
- Graphics.GL.EXT.TextureEnvCombine23
- Graphics.GL.EXT.TextureEnvDot34
- Graphics.GL.EXT.TextureFilterAnisotropic4
- Graphics.GL.EXT.TextureFilterMinmax4
- Graphics.GL.EXT.TextureInteger55
- Graphics.GL.EXT.TextureLODBias5
- Graphics.GL.EXT.TextureMirrorClamp5
- Graphics.GL.EXT.TextureObject13
- Graphics.GL.EXT.TexturePerturbNormal5
- Graphics.GL.EXT.TextureSNorm27
- Graphics.GL.EXT.TextureSRGB18
- Graphics.GL.EXT.TextureSRGBDecode5
- Graphics.GL.EXT.TextureSRGBR83
- Graphics.GL.EXT.TextureSharedExponent5
- Graphics.GL.EXT.TextureSwizzle7
- Graphics.GL.EXT.TimerQuery5
- Graphics.GL.EXT.TransformFeedback24
- Graphics.GL.EXT.VertexArray43
- Graphics.GL.EXT.VertexArrayBGRA3
- Graphics.GL.EXT.VertexAttrib64Bit25
- Graphics.GL.EXT.VertexShader154
- Graphics.GL.EXT.VertexWeighting18
- Graphics.GL.EXT.Win32KeyedMutex4
- Graphics.GL.EXT.WindowRectangles9
- Graphics.GL.EXT.X11SyncObject4
- Graphics.GL.Functions3272All raw functions from the
- Graphics.GL.GREMEDY0A convenience module, combining all raw modules containing GREMEDY extensions.
- Graphics.GL.GREMEDY.FrameTerminator3
- Graphics.GL.GREMEDY.StringMarker3
- Graphics.GL.GetProcAddress10This module offers a portable way to retrieve OpenGL functions and extension
- Graphics.GL.Groups0All enumeration groups from the
- Graphics.GL.HP0A convenience module, combining all raw modules containing HP extensions.
- Graphics.GL.HP.ConvolutionBorderModes6
- Graphics.GL.HP.ImageTransform23
- Graphics.GL.HP.OcclusionTest4
- Graphics.GL.HP.TextureLighting5
- Graphics.GL.IBM0A convenience module, combining all raw modules containing IBM extensions.
- Graphics.GL.IBM.CullVertex3
- Graphics.GL.IBM.MultimodeDrawArrays4
- Graphics.GL.IBM.RasterposClip3
- Graphics.GL.IBM.StaticData5
- Graphics.GL.IBM.TextureMirroredRepeat3
- Graphics.GL.IBM.VertexArrayLists26
- Graphics.GL.INGR0A convenience module, combining all raw modules containing INGR extensions.
- Graphics.GL.INGR.BlendFuncSeparate3
- Graphics.GL.INGR.ColorClamp10
- Graphics.GL.INGR.InterlaceRead3
- Graphics.GL.INTEL0A convenience module, combining all raw modules containing INTEL extensions.
- Graphics.GL.INTEL.BlackholeRender3
- Graphics.GL.INTEL.ConservativeRasterization3
- Graphics.GL.INTEL.FramebufferCmaa3
- Graphics.GL.INTEL.MapTexture9
- Graphics.GL.INTEL.ParallelArrays11
- Graphics.GL.INTEL.PerformanceQuery32
- Graphics.GL.KHR0A convenience module, combining all raw modules containing KHR extensions.
- Graphics.GL.KHR.BlendEquationAdvanced18
- Graphics.GL.KHR.BlendEquationAdvancedCoherent3
- Graphics.GL.KHR.ContextFlushControl5
- Graphics.GL.KHR.DebugCompatibility54
- Graphics.GL.KHR.DebugCore53
- Graphics.GL.KHR.NoError3
- Graphics.GL.KHR.ParallelShaderCompile5
- Graphics.GL.KHR.Robustness16
- Graphics.GL.KHR.ShaderSubgroup14
- Graphics.GL.KHR.TextureCompressionASTCHDR30
- Graphics.GL.KHR.TextureCompressionASTCLDR30
- Graphics.GL.MESA0A convenience module, combining all raw modules containing MESA extensions.
- Graphics.GL.MESA.FramebufferFlipY5
- Graphics.GL.MESA.PackInvert3
- Graphics.GL.MESA.ProgramBinaryFormats3
- Graphics.GL.MESA.ResizeBuffers3
- Graphics.GL.MESA.TileRasterOrder5
- Graphics.GL.MESA.WindowPos26
- Graphics.GL.MESA.YCbCrTexture5
- Graphics.GL.MESAX0A convenience module, combining all raw modules containing MESAX extensions.
- Graphics.GL.MESAX.TextureStack8
- Graphics.GL.NV0A convenience module, combining all raw modules containing NV extensions.
- Graphics.GL.NV.AlphaToCoverageDitherControl7
- Graphics.GL.NV.BindlessMultiDrawIndirect4
- Graphics.GL.NV.BindlessMultiDrawIndirectCount4
- Graphics.GL.NV.BindlessTexture15
- Graphics.GL.NV.BlendEquationAdvanced55
- Graphics.GL.NV.BlendEquationAdvancedCoherent3
- Graphics.GL.NV.BlendMinmaxFactor4
- Graphics.GL.NV.ClipSpaceWScaling6
- Graphics.GL.NV.CommandList38
- Graphics.GL.NV.ComputeProgram54
- Graphics.GL.NV.ConditionalRender8
- Graphics.GL.NV.ConservativeRaster7
- Graphics.GL.NV.ConservativeRasterDilate6
- Graphics.GL.NV.ConservativeRasterPreSnap3
- Graphics.GL.NV.ConservativeRasterPreSnapTriangles6
- Graphics.GL.NV.CopyDepthToColor4
- Graphics.GL.NV.CopyImage3
- Graphics.GL.NV.DeepTexture3D4
- Graphics.GL.NV.DepthBufferFloat9
- Graphics.GL.NV.DepthClamp3
- Graphics.GL.NV.DrawTexture3
- Graphics.GL.NV.DrawVulkanImage7
- Graphics.GL.NV.Evaluators35
- Graphics.GL.NV.ExplicitMultisample15
- Graphics.GL.NV.Fence12
- Graphics.GL.NV.FillRectangle3
- Graphics.GL.NV.FloatBuffer17
- Graphics.GL.NV.FogDistance6
- Graphics.GL.NV.FragmentCoverageToColor5
- Graphics.GL.NV.FragmentProgram14
- Graphics.GL.NV.FragmentProgram27
- Graphics.GL.NV.FramebufferMixedSamples20
- Graphics.GL.NV.FramebufferMultisampleCoverage7
- Graphics.GL.NV.GPUMulticast19
- Graphics.GL.NV.GPUProgram426
- Graphics.GL.NV.GPUProgram512
- Graphics.GL.NV.GPUShader564
- Graphics.GL.NV.GeometryProgram422
- Graphics.GL.NV.HalfFloat49
- Graphics.GL.NV.InternalformatSampleQuery10
- Graphics.GL.NV.LightMaxExponent4
- Graphics.GL.NV.MemoryAttachment18
- Graphics.GL.NV.MeshShader54
- Graphics.GL.NV.MultisampleCoverage4
- Graphics.GL.NV.MultisampleFilterHint3
- Graphics.GL.NV.OcclusionQuery13
- Graphics.GL.NV.PackedDepthStencil4
- Graphics.GL.NV.ParameterBufferObject10
- Graphics.GL.NV.PathRenderingCompatibility249
- Graphics.GL.NV.PathRenderingCore231
- Graphics.GL.NV.PathRenderingSharedEdge3
- Graphics.GL.NV.PixelDataRange10
- Graphics.GL.NV.PointSprite7
- Graphics.GL.NV.PresentVideo14
- Graphics.GL.NV.PrimitiveRestart6
- Graphics.GL.NV.QueryResource9
- Graphics.GL.NV.QueryResourceTag5
- Graphics.GL.NV.RegisterCombiners71
- Graphics.GL.NV.RegisterCombiners25
- Graphics.GL.NV.RepresentativeFragmentTest3
- Graphics.GL.NV.RobustnessVideoMemoryPurge3
- Graphics.GL.NV.SampleLocations13
- Graphics.GL.NV.ScissorExclusive6
- Graphics.GL.NV.ShaderBufferLoad19
- Graphics.GL.NV.ShaderBufferStore5
- Graphics.GL.NV.ShaderSubgroupPartitioned3
- Graphics.GL.NV.ShaderThreadGroup5
- Graphics.GL.NV.ShadingRateImage30
- Graphics.GL.NV.TessellationProgram57
- Graphics.GL.NV.TexgenEmboss5
- Graphics.GL.NV.TexgenReflection4
- Graphics.GL.NV.TextureBarrier3
- Graphics.GL.NV.TextureEnvCombine47
- Graphics.GL.NV.TextureExpandNormal3
- Graphics.GL.NV.TextureMultisample10
- Graphics.GL.NV.TextureRectangle6
- Graphics.GL.NV.TextureShader75
- Graphics.GL.NV.TextureShader23
- Graphics.GL.NV.TextureShader319
- Graphics.GL.NV.TransformFeedback45
- Graphics.GL.NV.TransformFeedback213
- Graphics.GL.NV.UniformBufferUnifiedMemory5
- Graphics.GL.NV.VDPAUInterop16
- Graphics.GL.NV.VDPAUInterop23
- Graphics.GL.NV.VertexArrayRange9
- Graphics.GL.NV.VertexArrayRange23
- Graphics.GL.NV.VertexAttribInteger64Bit23
- Graphics.GL.NV.VertexBufferUnifiedMemory39
- Graphics.GL.NV.VertexProgram149
- Graphics.GL.NV.VertexProgram2Option4
- Graphics.GL.NV.VertexProgram33
- Graphics.GL.NV.VertexProgram426
- Graphics.GL.NV.VideoCapture43
- Graphics.GL.NV.ViewportSwizzle15
- Graphics.GL.NVX0A convenience module, combining all raw modules containing NVX extensions.
- Graphics.GL.NVX.ConditionalRender4
- Graphics.GL.NVX.GPUMemoryInfo7
- Graphics.GL.NVX.GPUMulticast29
- Graphics.GL.NVX.LinkedGPUMulticast7
- Graphics.GL.NVX.ProgressFence6
- Graphics.GL.OES0A convenience module, combining all raw modules containing OES extensions.
- Graphics.GL.OES.ByteCoordinates26
- Graphics.GL.OES.CompressedPalettedTexture12
- Graphics.GL.OES.FixedPoint106
- Graphics.GL.OES.QueryMatrix3
- Graphics.GL.OES.ReadFormat4
- Graphics.GL.OES.SinglePrecision8
- Graphics.GL.OML0A convenience module, combining all raw modules containing OML extensions.
- Graphics.GL.OML.Interlace4
- Graphics.GL.OML.Resample8
- Graphics.GL.OML.Subsample4
- Graphics.GL.OVR0A convenience module, combining all raw modules containing OVR extensions.
- Graphics.GL.OVR.Multiview7
- Graphics.GL.PGI0A convenience module, combining all raw modules containing PGI extensions.
- Graphics.GL.PGI.MiscHints23
- Graphics.GL.PGI.VertexHints24
- Graphics.GL.REND0A convenience module, combining all raw modules containing REND extensions.
- Graphics.GL.REND.ScreenCoordinates4
- Graphics.GL.S30A convenience module, combining all raw modules containing S3 extensions.
- Graphics.GL.S3.S3TC8
- Graphics.GL.SGI0A convenience module, combining all raw modules containing SGI extensions.
- Graphics.GL.SGI.ColorMatrix13
- Graphics.GL.SGI.ColorTable25
- Graphics.GL.SGI.TextureColorTable4
- Graphics.GL.SGIS0A convenience module, combining all raw modules containing SGIS extensions.
- Graphics.GL.SGIS.DetailTexture12
- Graphics.GL.SGIS.FogFunction7
- Graphics.GL.SGIS.GenerateMipmap4
- Graphics.GL.SGIS.Multisample20
- Graphics.GL.SGIS.PixelTexture12
- Graphics.GL.SGIS.PointLineTexgen10
- Graphics.GL.SGIS.PointParameters8
- Graphics.GL.SGIS.SharpenTexture8
- Graphics.GL.SGIS.Texture4D14
- Graphics.GL.SGIS.TextureBorderClamp3
- Graphics.GL.SGIS.TextureColorMask4
- Graphics.GL.SGIS.TextureEdgeClamp3
- Graphics.GL.SGIS.TextureFilter46
- Graphics.GL.SGIS.TextureLOD6
- Graphics.GL.SGIS.TextureSelect24
- Graphics.GL.SGIX0A convenience module, combining all raw modules containing SGIX extensions.
- Graphics.GL.SGIX.Async9
- Graphics.GL.SGIX.AsyncHistogram4
- Graphics.GL.SGIX.AsyncPixel8
- Graphics.GL.SGIX.BlendAlphaMinmax4
- Graphics.GL.SGIX.CalligraphicFragment3
- Graphics.GL.SGIX.Clipmap14
- Graphics.GL.SGIX.ConvolutionAccuracy3
- Graphics.GL.SGIX.DepthTexture5
- Graphics.GL.SGIX.FlushRaster3
- Graphics.GL.SGIX.FogOffset4
- Graphics.GL.SGIX.FragmentLighting40
- Graphics.GL.SGIX.Framezoom6
- Graphics.GL.SGIX.IglooInterface3
- Graphics.GL.SGIX.Instruments10
- Graphics.GL.SGIX.Interlace3
- Graphics.GL.SGIX.IrInstrument13
- Graphics.GL.SGIX.ListPriority9
- Graphics.GL.SGIX.PixelTexture5
- Graphics.GL.SGIX.PixelTiles10
- Graphics.GL.SGIX.PolynomialFFD12
- Graphics.GL.SGIX.ReferencePlane5
- Graphics.GL.SGIX.Resample7
- Graphics.GL.SGIX.ScalebiasHint3
- Graphics.GL.SGIX.Shadow6
- Graphics.GL.SGIX.ShadowAmbient3
- Graphics.GL.SGIX.Sprite13
- Graphics.GL.SGIX.Subsample7
- Graphics.GL.SGIX.TagSampleBuffer3
- Graphics.GL.SGIX.TextureAddEnv3
- Graphics.GL.SGIX.TextureCoordinateClamp5
- Graphics.GL.SGIX.TextureLODBias5
- Graphics.GL.SGIX.TextureMultiBuffer3
- Graphics.GL.SGIX.TextureScaleBias6
- Graphics.GL.SGIX.VertexPreclip4
- Graphics.GL.SGIX.YCrCb4
- Graphics.GL.SGIX.YCrCbA4
- Graphics.GL.SUN0A convenience module, combining all raw modules containing SUN extensions.
- Graphics.GL.SUN.ConvolutionBorderModes3
- Graphics.GL.SUN.GlobalAlpha12
- Graphics.GL.SUN.MeshArray5
- Graphics.GL.SUN.SliceAccum3
- Graphics.GL.SUN.TriangleList26
- Graphics.GL.SUN.Vertex42
- Graphics.GL.SUNX0A convenience module, combining all raw modules containing SUNX extensions.
- Graphics.GL.SUNX.ConstantData5
- Graphics.GL.ThreeDFX0A convenience module, combining all raw modules containing 3DFX extensions.
- Graphics.GL.ThreeDFX.Multisample6
- Graphics.GL.ThreeDFX.Tbuffer3
- Graphics.GL.ThreeDFX.TextureCompressionFXT14
- Graphics.GL.Tokens5905All enumeration tokens from the
- Graphics.GL.Types53All types from the whole OpenGL registry.
- Graphics.GL.Version10847
- Graphics.GL.Version11879
- Graphics.GL.Version12924
- Graphics.GL.Version131066
- Graphics.GL.Version141163
- Graphics.GL.Version151234
- Graphics.GL.Version201412
- Graphics.GL.Version211441
- Graphics.GL.WIN0A convenience module, combining all raw modules containing WIN extensions.
- Graphics.GL.WIN.PhongShading4
- Graphics.GL.WIN.SpecularFog3
Description
OpenGLRaw is a raw Haskell binding for the OpenGL 4.6 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown.
OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.
Depends on
7 packages- base-4.20.2.0with GHC
- bytestring-0.12.2.0with GHC
- containers-0.7with GHC
- fixed-0.3in this set
- half-0.3.3in this set
- text-2.1.3with GHC
- transformers-0.6.1.1with GHC
Used by in this set · 0
Nothing in this set depends on it.