Run Lua computation using the default HsLua state as starting point. Exceptions are masked, thus avoiding some issues when using multiple threads. All exceptions are passed through; error handling is the responsibility of the caller.
Modulehslua-core-2.3.2Haskell2010
HsLua.Core
Core Lua API. This module provides thin wrappers around the respective
functions of the Lua C API. C functions which can throw an error are
wrapped such that the error is converted into an Exception. However,
memory allocation errors are not caught and will cause the host program
to terminate.
- 20 types
- 1 class
- 147 values
- Packagehslua-core-2.3.2
- Exports169
- LanguageHaskell2010
- LicenceMIT
- SourceCore.hs
Run Lua computations
7 declarationsRun Lua computation with the given Lua state. Exception handling is left to the caller; resulting exceptions are left unhandled.
Run the given Lua computation; exceptions raised in Haskell code are caught, but other exceptions (user exceptions raised in Haskell, unchecked type errors, etc.) are passed through.
Wrapper of a Lua state whose lifetime is managed by the Haskell garbage collector and has a finalizer attached. This means that the state does not have to be closed explicitly, but will be closed automatically when the value is garbage collected in Haskell.
Creates a new Lua state that is under the control of the Haskell garbage collector.
Closes the Lua state and runs all finalizers associated with it. The state _may not_ be used after it has been closed.
Runs a Lua action with a state that's managed by GC.
Lua Computations
6 declarationsA Lua computation. This is the base type used to run Lua programs
of any kind. The Lua state is handled automatically, but can be
retrieved via state.
Constructors
LuaunLua :: ReaderT LuaEnvironment IO a
Instances10MonadReader, Monad, Functor, MonadFail, Applicative, Alternative, …
MonadReader LuaEnvironment (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesMonad (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesFunctor (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesLuaError e => MonadFail (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.Error · orphanApplicative (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesLuaError e => Alternative (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.Error · orphanMonadIO (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesMonadCatch (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesMonadMask (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.TypesMonadThrow (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.Types
A Lua operation.
This type is suitable for most users. It uses a default exception for error handling. Users who need more control over error handling can use LuaE with a custom error type instead.
Run the given operation, but crash if any Haskell exceptions occur.
This function is identical to runWith; it exists for backwards compatibility.
Lift a computation from the IO monad. This allows us to run IO computations in any monadic stack, so long as it supports these kinds of operations (i.e. IO is the base monad for the stack).
Example
import Control.Monad.Trans.State -- from the "transformers" library
printState :: Show s => StateT s IO ()
printState = do
state <- get
liftIO $ print stateHad we omitted liftIO, we would have ended up with this error:
• Couldn't match type ‘IO’ with ‘StateT s IO’
Expected type: StateT s IO ()
Actual type: IO ()The important part here is the mismatch between StateT s IO () and IO ().
Luckily, we know of a function that takes an IO a and returns an (m a): liftIO,
enabling us to run the program and see the expected results:
> evalStateT printState "hello"
"hello"
> evalStateT printState 3
3
Get the Lua state of this Lua computation.
Environment in which Lua computations are evaluated.
Constructors
LuaEnvironmentluaEnvState :: StateLua interpreter state
Instances1MonadReader
MonadReader LuaEnvironment (LuaE e)Defined in hslua-core-2.3.2 · HsLua.Core.Types
Lua API types
4 declarationsType for C functions.
In order to communicate properly with Lua, a C function must use the
following protocol, which defines the way parameters and results are
passed: a C function receives its arguments from Lua in its stack in
direct order (the first argument is pushed first). So, when the
function starts, returns the
number of arguments received by the function. The first argument (if
any) is at index 1 and its last argument is at index
Lua.Functions.lua_gettop. To return values to Lua, a C
function just pushes them onto the stack, in direct order (the first
result is pushed first), and returns the number of results. Any other
value in the stack below the results will be properly discarded by
Lua. Like a Lua function, a C function called by Lua can also return
many results.Lua.Functions.lua_gettop
See lua_CFunction.
Type of Haskell functions that can be turned into C functions.
This is the same as a dereferenced CFunction.
The type of integers in Lua.
By default this type is Int64, but that can be changed to
different values in Lua. (See LUA_INT_TYPE in luaconf.h.)
See lua_Integer.
Instances9Bounded, Enum, Eq, Integral, Num, Ord, …
Bounded IntegerDefined in lua-2.3.2 · Lua.TypesEnum IntegerDefined in lua-2.3.2 · Lua.TypesEq IntegerDefined in lua-2.3.2 · Lua.TypesIntegral IntegerDefined in lua-2.3.2 · Lua.TypesNum IntegerDefined in lua-2.3.2 · Lua.TypesOrd IntegerDefined in lua-2.3.2 · Lua.TypesRead IntegerDefined in lua-2.3.2 · Lua.TypesReal IntegerDefined in lua-2.3.2 · Lua.TypesShow IntegerDefined in lua-2.3.2 · Lua.Types
The type of floats in Lua.
By default this type is Double, but that can be changed in Lua to
a single float or a long double. (See LUA_FLOAT_TYPE in
luaconf.h.)
See lua_Number.
Instances10Eq, Floating, Fractional, Num, Ord, Read, …
Eq NumberDefined in lua-2.3.2 · Lua.TypesFloating NumberDefined in lua-2.3.2 · Lua.TypesFractional NumberDefined in lua-2.3.2 · Lua.TypesNum NumberDefined in lua-2.3.2 · Lua.TypesOrd NumberDefined in lua-2.3.2 · Lua.TypesRead NumberDefined in lua-2.3.2 · Lua.TypesReal NumberDefined in lua-2.3.2 · Lua.TypesRealFloat NumberDefined in lua-2.3.2 · Lua.TypesRealFrac NumberDefined in lua-2.3.2 · Lua.TypesShow NumberDefined in lua-2.3.2 · Lua.Types
Stack index
A stack index
Constructors
Instances5Enum, Eq, Num, Ord, Show
Enum StackIndexDefined in lua-2.3.2 · Lua.TypesEq StackIndexDefined in lua-2.3.2 · Lua.TypesNum StackIndexDefined in lua-2.3.2 · Lua.TypesOrd StackIndexDefined in lua-2.3.2 · Lua.TypesShow StackIndexDefined in lua-2.3.2 · Lua.Types
Stack index of the nth element from the top of the stack.
Stack index of the nth element from the bottom of the stack.
Alias for nthTop.
Index of the topmost stack element.
Number of arguments and return values
The number of arguments consumed curing a function call.
Constructors
The number of results returned by a function call.
Constructors
Instances4Eq, Num, Ord, Show
Eq NumResultsDefined in lua-2.3.2 · Lua.TypesNum NumResultsDefined in lua-2.3.2 · Lua.TypesOrd NumResultsDefined in lua-2.3.2 · Lua.TypesShow NumResultsDefined in lua-2.3.2 · Lua.Types
Table fields
Name of a function, table field, or chunk; the name must be valid UTF-8 and may not contain any nul characters.
Implementation note: this is a newtype instead of a simple type
Name = ByteString alias so we can define a UTF-8 based IsString
instance. Non-ASCII users would have a bad time otherwise.
Constructors
Instances5Eq, Ord, Show, IsString, Semigroup
Lua API
0 declarationsConstants and pseudo-indices
Option for multiple returns in pcall.
Pseudo stack index of the Lua registry.
Returns the pseudo-index that represents the i-th upvalue of the
running function (see <https://www.lua.org/manual/5.4/manual.html#4.2
§4.2> of the Lua 5.4 reference manual).
See also: lua_upvalueindex.
State manipulation
An opaque structure that points to a thread and indirectly (through the thread) to the whole state of a Lua interpreter. The Lua library is fully reentrant: it has no global variables. All information about a state is accessible through this structure.
Synonym for lua_State *. See
lua_State.
Instances3Eq, Generic, Rep
Eq StateDefined in lua-2.3.2 · Lua.TypesGeneric StateDefined in lua-2.3.2 · Lua.Typestype Rep State = D1 ('MetaDataDefined in lua-2.3.2 · Lua.Types"State"
"Lua.Types"
"lua-2.3.2-70lbxEsccETF14NSmxmYYI"
'True) (C1 ('MetaCons"State"
'PrefixI 'False) (S1 ('MetaSel 'Nothing 'NoSourceUnpackedness 'NoSourceStrictness 'DecidedLazy) (Rec0 (Ptr ()))))
Creates a new Lua state. It calls lua_newstate with an allocator
based on the standard C realloc function and then sets a panic
function (see §4.4
of the Lua 5.4 Reference Manual) that prints an error message to the
standard error output in case of fatal errors.
Wraps hsluaL_newstate. See also: luaL_newstate.
Destroys all objects in the given Lua state (calling the corresponding garbage-collection metamethods, if any) and frees all dynamic memory used by this state. On several platforms, you may not need to call this function, because all resources are naturally released when the host program ends. On the other hand, long-running programs that create multiple states, such as daemons or web servers, will probably need to close states as soon as they are not needed.
Same as lua_close.
Basic stack manipulation
Converts the acceptable index idx into an equivalent absolute
index (that is, one that does not depend on the stack top).
Wraps lua_absindex.
Returns the index of the top element in the stack. Because indices start at 1, this result is equal to the number of elements in the stack (and so 0 means an empty stack).
Wraps lua_gettop.
Accepts any index, or 0, and sets the stack top to this index. If the new top is larger than the old one, then the new elements are filled with nil. If index is 0, then all stack elements are removed.
Wraps lua_settop.
Pushes a copy of the element at the given index onto the stack.
Wraps lua_pushvalue.
Copies the element at index fromidx into the valid index toidx,
replacing the value at that position. Values at other positions are
not affected.
Wraps lua_copy.
Moves the top element into the given valid index, shifting up the elements above this index to open space. This function cannot be called with a pseudo-index, because a pseudo-index is not an actual stack position.
Wraps lua_insert.
Rotates the stack elements between the valid index idx and the
top of the stack. The elements are rotated n positions in the
direction of the top, for a positive n, or -n positions in the
direction of the bottom, for a negative n. The absolute value of
n must not be greater than the size of the slice being rotated.
This function cannot be called with a pseudo-index, because a
pseudo-index is not an actual stack position.
Pops n elements from the stack.
See also: lua_pop.
Removes the element at the given valid index, shifting down the elements above this index to fill the gap. This function cannot be called with a pseudo-index, because a pseudo-index is not an actual stack position.
Wraps lua_remove.
Moves the top element into the given valid index without shifting any element (therefore replacing the value at that given index), and then pops the top element.
Wraps lua_replace.
Ensures that the stack has space for at least n extra slots (that
is, that you can safely push up to n values into it). It returns
false if it cannot fulfill the request, either because it would cause
the stack to be larger than a fixed maximum size (typically at least
several thousand elements) or because it cannot allocate memory for
the extra space. This function never shrinks the stack; if the stack
already has space for the extra slots, it is left unchanged.
Wraps lua_checkstack.
types and type checks
Enumeration used as type tag. See lua_type.
Constructors
TypeNonenon-valid stack index
TypeNiltype of Lua's
nilvalueTypeBooleantype of Lua booleans
TypeLightUserdatatype of light userdata
TypeNumbertype of Lua numbers. See
Lua.NumberTypeStringtype of Lua string values
TypeTabletype of Lua tables
TypeFunctiontype of functions, either normal or
CFunctionTypeUserdatatype of full user data
TypeThreadtype of Lua threads
Instances6Bounded, Enum, Eq, Ord, Read, Show
Bounded TypeDefined in hslua-core-2.3.2 · HsLua.Core.TypesEnum TypeDefined in hslua-core-2.3.2 · HsLua.Core.TypesEq TypeDefined in hslua-core-2.3.2 · HsLua.Core.TypesOrd TypeDefined in hslua-core-2.3.2 · HsLua.Core.TypesRead TypeDefined in hslua-core-2.3.2 · HsLua.Core.TypesShow TypeDefined in hslua-core-2.3.2 · HsLua.Core.Types
Returns the name of the type encoded by the value tp, which must
be one the values returned by ltype.
Wraps lua_typename.
Returns True if the value at the given index is a boolean, and False otherwise.
Wraps lua_isboolean.
Returns True if the value at the given index is a C function, and False otherwise.
Wraps lua_iscfunction.
Returns True if the value at the given index is a function (either C or Lua), and False otherwise.
Wraps lua_isfunction.
Returns True if the value at the given index is an integer (that
is, the value is a number and is represented as an integer), and
False otherwise.
Wraps lua_isinteger.
Returns True if the value at the given index is a light userdata,
and False otherwise.
Wraps lua_islightuserdata.
Returns True if the given index is not valid, and False otherwise.
Wraps lua_isnone.
Returns True if the given index is not valid or if the value at the given index is *nil*, and False otherwise.
Wraps lua_isnoneornil.
Returns True if the value at the given index is a number or a string convertible to a number, and False otherwise.
Wraps lua_isnumber.
Returns True if the value at the given index is a string or a number (which is always convertible to a string), and False otherwise.
Wraps lua_isstring.
Returns True if the value at the given index is a table, and False otherwise.
Wraps lua_istable.
Returns True if the value at the given index is a thread, and False otherwise.
Wraps lua_isthread.
Returns True if the value at the given index is a userdata (either full or light), and False otherwise.
Wraps lua_isuserdata.
access functions (stack → Haskell)
Converts the Lua value at the given index to a haskell boolean
value. Like all tests in Lua, toboolean returns True for any Lua
value different from false and nil; otherwise it returns False.
(If you want to accept only actual boolean values, use isboolean
to test the value's type.)
Wraps lua_toboolean.
Converts a value at the given index to a C function. That value
must be a C function; otherwise, returns Nothing.
Wraps lua_tocfunction.
Converts the Lua value at the given acceptable index to the signed
integral type Integer. The Lua value must be an integer, a
number or a string convertible to an integer (see
§3.4.3 of the Lua
5.4 Reference Manual); otherwise, tointeger returns Nothing.
If the number is not an integer, it is truncated in some non-specified way.
Wraps lua_tointegerx. See also: lua_tointeger.
Converts the Lua value at the given index to a Number. The
Lua value must be a number or a string convertible to a number;
otherwise, tonumber returns Nothing.
Wraps lua_tonumberx. See also lua_tonumber.
Converts the value at the given index to a generic C pointer
(void*). The value can be a userdata, a table, a thread, or a
function; otherwise, lua_topointer returns nullPtr. Different
objects will give different pointers. There is no way to convert the
pointer back to its original value.
Typically this function is used only for hashing and debug information.
Wraps lua_topointer.
Converts the Lua value at the given index to a ByteString. The Lua value must be a string or a number; otherwise, the function returns Nothing. If the value is a number, then tostring also changes the actual value in the stack to a string. (This change confuses next when tostring is applied to keys during a table traversal.)
Wraps lua_tolstring.
Converts the value at the given index to a Lua thread (represented
as State). This value must be a thread; otherwise, the function
returns Nothing.
Wraps lua_tothread.
If the value at the given index is a full userdata, returns its
block address. If the value is a light userdata, returns its pointer.
Otherwise, returns Nothing..
Wraps lua_touserdata.
Returns the raw "length" of the value at the given index: for
strings, this is the string length; for tables, this is the result of
the length operator (#) with no metamethods; for userdata, this is
the size of the block of memory allocated for the userdata; for other
values, it is 0.
Wraps lua_rawlen.
Comparison and arithmetic functions
Lua comparison operations.
Instances3Eq, Ord, Show
Eq RelationalOperatorDefined in hslua-core-2.3.2 · HsLua.Core.TypesOrd RelationalOperatorDefined in hslua-core-2.3.2 · HsLua.Core.TypesShow RelationalOperatorDefined in hslua-core-2.3.2 · HsLua.Core.Types
Compares two Lua values. Returns True if the value at index
idx1 satisfies op when compared with the value at index idx2,
following the semantics of the corresponding Lua operator (that is,
it may call metamethods). Otherwise returns False. Also returns
False if any of the indices is not valid.
The value of op must be of type RelationalOperator:
EQ: compares for equality (==) LT: compares for less than (<) LE: compares for less or equal (<=)
Wraps hslua_compare. See also lua_compare.
Returns True if the two values in acceptable indices index1 and
index2 are equal, following the semantics of the Lua == operator
(that is, may call metamethods). Otherwise returns False. Also
returns False if any of the indices is non valid. Uses compare
internally.
Tests whether the object under the first index is smaller than that
under the second. Uses compare internally.
Returns True if the two values in indices idx1 and idx2 are
primitively equal (that is, without calling the __eq metamethod).
Otherwise returns False. Also returns False if any of the indices
are not valid.
Wraps lua_rawequal.
push functions (Haskell → stack)
Pushes a boolean value with the given value onto the stack.
This functions wraps lua_pushboolean.
Pushes a C function onto the stack. This function receives a pointer to a C function and pushes onto the stack a Lua value of type function that, when called, invokes the corresponding C function.
Any function to be callable by Lua must follow the correct protocol
to receive its parameters and return its results (see CFunction)
Same as flip pushcclosure 0.
lua_pushcfunction.
Pushes a new C closure onto the stack.
When a C function is created, it is possible to associate some values
with it, thus creating a C closure (see
§3.4); these values
are then accessible to the function whenever it is called. To
associate values with a C function, first these values should be
pushed onto the stack (when there are multiple values, the first
value is pushed first). Then pushcclosure is called to create and
push the C function onto the stack, with the argument n telling how
many values should be associated with the function. pushcclosure also
pops these values from the stack.
The maximum value for n is 255.
Wraps lua_pushcclosure.
Pushes an integer with with the given value onto the stack.
Wraps lua_pushinteger.
Pushes a light userdata onto the stack.
Userdata represent C values in Lua. A light userdata represents a
pointer, a Ptr a (i.e., void* in C). It is a value (like a
number): you do not create it, it has no individual metatable, and it
is not collected (as it was never created). A light userdata is equal
to "any" light userdata with the same C address.
Wraps lua_pushlightuserdata.
Pushes a nil value onto the stack.
Wraps lua_pushnil.
Pushes a float with the given value onto the stack.
Wraps lua_pushnumber.
Pushes the string pointed to by s onto the stack. Lua makes (or reuses) an internal copy of the given string, so the memory at s can be freed or reused immediately after the function returns.
Wraps lua_pushlstring.
Pushes the current thread onto the stack. Returns True if this thread is
the main thread of its state, False otherwise.
Wraps lua_pushthread.
get functions (Lua → stack)
Pushes onto the stack the value of the global name.
Errors on the Lua side are propagated.
Wraps hslua_getglobal.
Pushes onto the stack the value t[k], where t is the value at
the given index and k is the value at the top of the stack.
This function pops the key from the stack, pushing the resulting value in its place. As in Lua, this function may trigger a metamethod for the "index" event (see §2.4 of Lua's manual).
Errors on the Lua side are caught and rethrown.
Wraps hslua_gettable. See also: lua_gettable.
Pushes onto the stack the value t[k], where t is the value at
the given stack index. As in Lua, this function may trigger a
metamethod for the "index" event (see
§2.4 of Lua's
manual).
Errors on the Lua side are propagated.
See also lua_getfield.
Similar to gettable, but does a raw access (i.e., without
metamethods).
Wraps lua_rawget.
Pushes onto the stack the value t[n], where t is the table at
the given index. The access is raw, that is, it does not invoke the
__index metamethod.
Wraps lua_rawgeti.
Creates a new empty table and pushes it onto the stack. Parameter narr is a hint for how many elements the table will have as a sequence; parameter nrec is a hint for how many other elements the table will have. Lua may use these hints to preallocate memory for the new table. This preallocation is useful for performance when you know in advance how many elements the table will have. Otherwise you can use the function lua_newtable.
Wraps lua_createtable.
Creates a new empty table and pushes it onto the stack. It is
equivalent to createtable 0 0.
See also: lua_newtable.
This function creates and pushes on the stack a new full userdata,
with nuvalue associated Lua values, called user values, plus an
associated block of raw memory with size bytes. (The user values
can be set and read with the functions lua_setiuservalue and
lua_getiuservalue.)
The function returns the address of the block of memory. Lua ensures that this address is valid as long as the corresponding userdata is alive (see §2.5). Moreover, if the userdata is marked for finalization (see §2.5.3), its address is valid at least until the call to its finalizer.
This function wraps lua_newuserdatauv.
If the value at the given index has a metatable, the function
pushes that metatable onto the stack and returns True. Otherwise,
the function returns False and pushes nothing on the stack.
Wraps lua_getmetatable.
Pushes onto the stack the n-th user value associated with the
full userdata at the given index and returns the type of the pushed
value.
If the userdata does not have that value, pushes nil and returns LUA_TNONE.
Wraps lua_getiuservalue.
set functions (stack → Lua)
Pops a value from the stack and sets it as the new value of global
name.
Errors on the Lua side are caught and rethrown as Exception.
Wraps hslua_setglobal. See also: lua_setglobal.
Does the equivalent to t[k] = v, where t is the value at the
given index, v is the value at the top of the stack, and k is the
value just below the top.
This function pops both the key and the value from the stack. As in Lua, this function may trigger a metamethod for the "newindex" event (see §2.4 of the Lua 5.4 Reference Manual).
Errors on the Lua side are caught and rethrown.
Wraps hslua_settable.
Does the equivalent to t[k] = v, where t is the value at the
given index and v is the value at the top of the stack.
This function pops the value from the stack. As in Lua, this function may trigger a metamethod for the "newindex" event (see §2.4 of the Lua 5.4 Reference Manual).
Errors on the Lua side are caught and rethrown as a Exception.
See also: lua_setfield.
Similar to settable, but does a raw assignment (i.e., without
metamethods).
Wraps lua_rawset.
Does the equivalent of t[i] = v, where t is the table at the given
index and v is the value at the top of the stack.
This function pops the value from the stack. The assignment is raw, that is,
it does not invoke the __newindex metamethod.
Wraps lua_rawseti.
Pops a table from the stack and sets it as the new metatable for the value at the given index.
Wraps lua_setmetatable.
Pops a value from the stack and sets it as the new n-th user
value associated to the full userdata at the given index. Returns 0
if the userdata does not have that value.
Wraps lua_setiuservalue.
load and call functions (load and run Lua code)
Calls a function.
To call a function you must use the following protocol: first, the
function to be called is pushed onto the stack; then, the arguments
to the function are pushed in direct order; that is, the first
argument is pushed first. Finally you call call; nargs is the
number of arguments that you pushed onto the stack. All arguments and
the function value are popped from the stack when the function is
called. The function results are pushed onto the stack when the
function returns. The number of results is adjusted to nresults,
unless nresults is multret. In this case, all results from the
function are pushed. Lua takes care that the returned values fit into
the stack space. The function results are pushed onto the stack in
direct order (the first result is pushed first), so that after the
call the last result is on the top of the stack.
Any error inside the called function is propagated as exception of
type e.
The following example shows how the host program can do the equivalent to this Lua code:
a = f("how", t.x, 14)Here it is in Haskell (assuming the OverloadedStrings language extension):
getglobal "f" -- function to be called
pushstring "how" -- 1st argument
getglobal "t" -- table to be indexed
getfield (-1) "x" -- push result of t.x (2nd arg)
remove (-2) -- remove 't' from the stack
pushinteger 14 -- 3rd argument
call 3 1 -- call 'f' with 3 arguments and 1 result
setglobal "a" -- set global 'a'Note that the code above is "balanced": at its end, the stack is back to its original configuration. This is considered good programming practice.
See lua_call.
Calls a function in protected mode.
Both nargs and nresults have the same meaning as in call. If
there are no errors during the call, pcall behaves exactly like
call. However, if there is any error, pcall catches it, pushes
a single value on the stack (the error message), and returns the
error code. Like call, pcall always removes the function and
its arguments from the stack.
If msgh is Nothing, then the error object returned on the stack
is exactly the original error object. Otherwise, when msgh is Just
idx, the stack index idx is the location of a message handler.
(This index cannot be a pseudo-index.) In case of runtime errors,
this function will be called with the error object and its return
value will be the object returned on the stack by pcall.
Typically, the message handler is used to add more debug information
to the error object, such as a stack traceback. Such information
cannot be gathered after the return of pcall, since by then the
stack has unwound.
This function wraps lua_pcall.
Loads a Lua chunk (without running it). If there are no errors,
load pushes the compiled chunk as a Lua function on top of the
stack. Otherwise, it pushes an error message.
The return values of load are:
OK: no errors;ErrSyntax: syntax error during pre-compilation;ErrMem: memory allocation error;: error while running aErrGcmm__gcmetamethod. (This error has no relation with the chunk being loaded. It is generated by the garbage collector.)
This function only loads a chunk; it does not run it.
load automatically detects whether the chunk is text or binary, and
loads it accordingly (see program luac).
The load function uses a user-supplied reader function to read
the chunk (see Reader). The data argument is an opaque value
passed to the reader function.
The chunkname argument gives a name to the chunk, which is used for
error messages and in debug information (see
§4.7). Note that the
chunkname is used as a C string, so it may not contain null-bytes.
This is a wrapper of lua_load.
Loads a ByteString as a Lua chunk.
This function returns the same results as load. name is the
chunk name, used for debug information and error messages. Note that
name is used as a C string, so it may not contain null-bytes.
Wraps luaL_loadbuffer.
Loads a file as a Lua chunk. This function uses lua_load (see
load) to load the chunk in the file named filename. If
filename is Nothing, then it loads from the standard input. The
first line in the file is ignored if it starts with a #.
The string mode works as in function load.
This function returns the same results as load, but it has an
extra error code ErrFile for file-related errors (e.g., it
cannot open or read the file).
As load, this function only loads the chunk; it does not run
it.
See luaL_loadfile.
Loads a string as a Lua chunk. This function uses lua_load to
load the chunk in the given ByteString. The given string may not
contain any NUL characters.
This function returns the same results as lua_load (see
load).
Also as load, this function only loads the chunk; it does not
run it.
See luaL_loadstring.
Coroutine functions
Lua status values.
Returns the status of this Lua thread.
The status can be OK for a normal thread, an error value if the
thread finished the execution of a lua_resume with an error, or
Yield if the thread is suspended.
You can only call functions in threads with status OK. You can resume threads with status OK (to start a new coroutine) or Yield (to resume a coroutine).
Wraps lua_status.
garbage-collection function and options
Commands to control the garbage collector.
Constructors
GCStopstops the garbage collector.
GCRestartrestarts the garbage collector
GCCollectperforms a full garbage-collection cycle.
GCCountreturns the current amount of memory (in Kbytes) in use by Lua.
GCCountbreturns the remainder of dividing the current amount of bytes of memory in use by Lua by 1024.
GCStep CIntperforms an incremental step of garbage collection, corresponding to the allocation of
stepsizeKbytes.GCInc CInt CInt CIntChanges the collector to incremental mode with the given parameters (see <https://www.lua.org/manual/5.4/manual.html#2.5.1 §2.5.1>). Returns the previous mode (
LUA_GCGENorLUA_GCINC). Parameters: pause, stepmul, and stepsize.GCGen CInt CIntChanges the collector to generational mode with the given parameters (see <https://www.lua.org/manual/5.4/manual.html#2.5.2 §2.5.2>). Returns the previous mode (
LUA_GCGENorLUA_GCINC).GCIsRunningreturns a boolean that tells whether the collector is running (i.e., not stopped).
miscellaneous and helper functions
Pops a key from the stack, and pushes a key–value pair from the
table at the given index (the "next" pair after the given key). If
there are no more elements in the table, then next returns False
(and pushes nothing).
Errors on the Lua side are caught and rethrown as a Exception.
This function wraps hslua_next. See also: lua_next.
Signals to Lua that an error has occurred and that the error object is at the top of the stack.
Concatenates the n values at the top of the stack, pops them, and
leaves the result at the top. If n is 1, the result is the single
value on the stack (that is, the function does nothing); if n is 0,
the result is the empty string. Concatenation is performed following
the usual semantics of Lua (see
§3.4.6 of the Lua
manual).
Wraps hslua_concat. See also lua_concat.
Pushes the global environment onto the stack.
Wraps lua_pushglobaltable.
Sets the C function f as the new value of global name.
Behaves like "lua_register".
Sets the warning function to be used by Lua to emit warnings (see
WarnFunction). The ud parameter sets the value ud passed to the
warning function.
loading libraries
9 declarationsPushes Lua's base library onto the stack.
This function pushes and and calls luaopen_base.
Pushes Lua's debug library onto the stack.
This function pushes and and calls luaopen_io.
Pushes Lua's io library onto the stack.
This function pushes and and calls luaopen_io.
Opens all standard Lua libraries into the current state and sets each library name as a global value.
This function wraps luaL_openlibs.
Pushes Lua's math library onto the stack.
This function pushes and and calls luaopen_math.
Pushes Lua's package library onto the stack.
This function pushes and and calls luaopen_package.
Pushes Lua's os library onto the stack.
This function pushes and and calls luaopen_os.
Pushes Lua's string library onto the stack.
This function pushes and and calls luaopen_string.
Pushes Lua's table library onto the stack.
This function pushes and and calls luaopen_table.
Auxiliary library
11 declarationsGrows the stack size to top + sz elements, raising an error if
the stack cannot grow to that size. msg is an additional text to go
into the error message (or the empty string for no additional text).
Loads and runs the given string.
Returns OK on success, or an error if either loading of the string or calling of the thunk failed.
Loads and runs the given file. Note that the filepath is interpreted by Lua, not Haskell. The resulting chunk is named using the UTF8 encoded filepath.
Pushes onto the stack the field e from the metatable of the
object at index obj and returns the type of the pushed value. If
the object does not have a metatable, or if the metatable does not
have this field, pushes nothing and returns TypeNil.
Wraps luaL_getmetafield.
Pushes onto the stack the metatable associated with name tname in
the registry (see newmetatable) (nil if there is no metatable
associated with that name). Returns the type of the pushed value.
Wraps luaL_getmetatable.
Ensures that the value t[fname], where t is the value at index
idx, is a table, and pushes that table onto the stack. Returns True
if it finds a previous table there and False if it creates a new
table.
If the registry already has the key tname, returns False.
Otherwise, creates a new table to be used as a metatable for
userdata, adds to this new table the pair __name = tname, adds to
the registry the pair [tname] = new table, and returns True. (The
entry __name is used by some error-reporting functions.)
In both cases pushes onto the stack the final value associated with
tname in the registry.
The value of tname is used as a C string and hence must not contain
null bytes.
Wraps luaL_newmetatable.
If modname is not already present in package.loaded. calls
function openf with string modname as an argument and sets the
call result in package.loaded[modname], as if that function has
been called through
require.
If glb is true, also stores the module into global modname.
Leaves a copy of the module on the stack.
See requirehs for a version intended to be used with Haskell
actions.
Converts any Lua value at the given index to a ByteString in a reasonable format. The resulting string is pushed onto the stack and also returned by the function.
If the value has a metatable with a __tostring field, then
tolstring' calls the corresponding metamethod with the value as
argument, and uses the result of the call as its result.
Wraps hsluaL_tolstring.
Creates and pushes a traceback of the stack L1. If a message is given it is appended at the beginning of the traceback. The level parameter tells at which level to start the traceback.
Wraps luaL_traceback.
Pushes onto the stack a string identifying the current position of
the control at level lvl in the call stack. Typically this string
has the following format:
chunkname:currentline:Level 0 is the running function, level 1 is the function that called the running function, etc.
This function is used to build a prefix for error messages.
References
Reference to a stored value.
Creates and returns a reference, in the table at index t, for the
object at the top of the stack (and pops the object).
A reference is a unique integer key. As long as you do not manually
add integer keys into table t, ref ensures the uniqueness of the
key it returns. You can retrieve an object referred by reference r
by calling rawgeti t r. Function unref frees a reference and
its associated object.
If the object at the top of the stack is nil, ref returns the
constant refnil. The constant noref is guaranteed to
be different from any reference returned by ref.
Wraps luaL_ref.
Push referenced value from the table at the given index.
Releases reference ref from the table at index idx (see
ref). The entry is removed from the table, so that the referred
object can be collected. The reference ref is also freed to be
used again.
Wraps luaL_unref. See also: luaL_unref.
Convert a reference to its C representation.
Create a reference from its C representation.
Value signaling that no reference was found.
Value signaling that no reference was created.
Registry fields
Key to the registry field that holds the table of loaded modules.
Key to the registry field that holds the table of loader functions.
Running with tracebacks
Like pcall, but sets an appropriate message handler function,
thereby adding a stack traceback if an error occurs.
Like , but adds a traceback if an error occurs.call
Run the given file as a Lua program, while also adding a traceback to the error message if an error occurs.
Warnings
Sets a warning function. This is a simplified version of
lua_setwarnf. The given function is called with the concatenated
warning components as the single argument.
Control messages are handled internally and are not passed on the
warning hook. As with the default warning function, the control
messages @on and @off can switch error reporting to stderr on
and off. The given Haskell function will be called in either case,
even when the error is not written to stderr.
Wraps hsluaL_setwarnf.
Debug interface
2 declarationsGets information about the n-th upvalue of the closure at index
funcindex. It pushes the upvalue's value onto the stack and returns
its name. Returns Nothing (and pushes nothing) when the index n
is greater than the number of upvalues.
See debug.getupvalue for more information about upvalues.
[0, +(0|1), -]Wraps lua_getupvalue.
Sets the value of a closure’s upvalue. It assigns the value on the top of the stack to the upvalue and returns its name. It also pops the value from the stack.
Returns Nothing (and pops nothing) when the index n is greater
than the number of upvalues.
Parameters funcindex and n are as in the function getupvalue.
[-(0|1), +0, -]Wraps lua_setupvalue.
Haskell userdata values
4 declarationsPush arbitrary Haskell values to the Lua stack.
Creates a new userdata wrapping the given Haskell object. The userdata is pushed to the top of the stack.
Creates and registers a new metatable for a userdata-wrapped Haskell value; checks whether a metatable of that name has been registered yet and uses the registered table if possible.
Returns True if a new metatable was created, and False otherwise.
Using a metatable created by this functions ensures that the pointer to the Haskell value will be freed when the userdata object is garbage collected in Lua.
The name may not contain a nul character.
fromuserdata :: StackIndexstack index of userdata
-> Nameexpected name of userdata object
-> LuaE e (Maybe a)
Retrieves a Haskell object from userdata at the given index. The userdata must have the given name.
Haskell functions and closures
Haskell function that can be called from Lua. The HsLua equivallent of a PreCFunction.
Pushes Haskell function as a callable userdata. All values created will be garbage collected. The function should behave similar to a CFunction.
Error conditions should be indicated by raising a catchable exception
or by returning the result of .Lua.error
Example:
mod23 :: Lua NumResults
mod23 = do
mn <- tointeger (nthBottom 1)
case mn of
Nothing -> pushstring "expected an integer" *> error
Just n -> pushinteger (n `mod` 23)
pushHaskellFunction mod23
setglobal "mod23"Converts a pre C function to a Lua function and pushes it to the stack.
Pre C functions collect parameters from the stack and return a CInt
that represents number of return values left on the stack.
See CFunction for more info.
Error handling
7 declarationsAny type that you wish to use for error handling in HsLua must be
an instance of the LuaError class.
Methods
popException :: LuaE e eConverts the error at the top of the stack into an exception and pops the error off the stack.
This function is expected to produce a valid result for any Lua value; neither a Haskell exception nor a Lua error may result when this is called.
pushException :: e -> LuaE e ()Pushes an exception to the top of the Lua stack. The pushed Lua object is used as an error object, and it is recommended that calling
tostring()on the object produces an informative message.luaException :: String -> eCreates a new exception with the given message.
Default Lua error type. Exceptions raised by Lua-related operations.
Constructors
Return either the result of a Lua computation or, if an exception was thrown, the error.
Raises an exception in the Lua monad.
Converts a Lua error at the top of the stack into a Haskell exception and throws it.
Raises an exception that's appropriate when the type of a Lua object at the given index did not match the expected type. The name or description of the expected type is taken as an argument.
Change the error type of a computation.
Helpers
Retrieve and pop the top object as an error message. This is very similar to tostring', but ensures that we don't recurse if getting the message failed.
This helpful as a "last resort" method when implementing popException.
pushTypeMismatchError :: ByteStringname or description of expected type
-> StackIndexstack index of mismatching object
-> LuaE e ()
Creates an error to notify about a Lua type mismatch and pushes it to the stack.
Package
2 declarationsLoad a module, defined by a Haskell action, under the given name.
Similar to luaL_requiref: If modname is not already present in
package.loaded, calls function openf with string modname as an
argument and sets the call result in package.loaded[modname], as if
that function has been called through
require.
Leaves a copy of the module on the stack.
Registers a preloading function. Takes an module name and the Lua operation which produces the package.